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Pipeline Technical Director, Asset (Remote)

  • Goal-Oriented
  • Problem-Solving
  • Excellent Written and Verbal Communication Skills
  • Leadership Skills
  • HPC
  • High Performance Computing
  • Graphical User Interface
  • Database
  • SDLC
  • Autodesk Maya
  • Linux
  • UNIX
  • Networking
  • DEV OPS
  • Scrum
  • Version Control
  • Technical Leadership
  • Shell Scripting
  • Continuous Integration/Delivery
  • Git
  • Structured Software
  • GUI
  • Python
Description:

Pipeline Technical Director, Asset



Job Summary:
The Pipeline TD's role is to develop, document, maintain and support tools within the visual effects pipeline and provide asset management support across a variety of teams and projects within Marcom CG Studio.  The Pipeline TD provides short-term support to production teams and participates in strategic planning, closely collaborating with internal Stakeholders, Senior Pipeline TDs and Senior Artists.  This position requires a background in software development, proven technical leadership skills, a positive & goal-oriented attitude with a focus on problem solving and excellent communication with a variety of stakeholders in an ever-changing environment.


Key Qualifications:

  • Problem-solving skills
  • 10+ years experience programming in Python in a professional context
  • Experience programming for DCC applications with their built-in APIs (e.g. Maya, Nuke, Houdini)
  • Experience working with Git or a similar version control system
  • Experience working with ftrack or a similar production database and asset management system
  • Experience working with the Qt GUI framework and its Python bindings (PyQt, PySide)
  • Working knowledge of UNIX-based operating systems such as macOS or Linux and a shell such as Bash or zsh
  • Understanding of basic networking and file storage concepts as well as related performance issues that might arise in a HPC context
  • Ability to self-organize and prioritize tasks in a fast-changing environment
  • Excellent written and verbal communication skills
  • Understanding of the visual effects pipeline in general and concise documentation. 


Description:

  • Develop, document, maintain and support pipeline tools across DCC applications, projects and teams
  • Provide asset management support and maintain production database integrity and consistency
  • Educate and support artists in using the pipeline and its tools
  • Participate in strategic planning and offer research insights that will improve pipeline efficiency
  • Work with other Pipeline TDs and Systems Engineers in a highly collaborative process
  • Engage in collaborative design sessions with other Pipeline TDs when devising new workflows, systems and tools
  • Engage in productive feedback mechanisms such as code reviews and sprint reviews / retrospectives
  • Embrace a DevOps mentality and apply its practices with the goal of achieving a high level of software quality
  • Document and communicate changes to the rest of the pipeline team and the wider organization

     

Desirable:

  • Experience in applying DevOps practices
  • Experience in working within an agile development team (e.g. Scrum, Kanban)
  • Experience with CI/CD or SDLC
  • Experience in visual effects production
  • Track record of delivering software projects



Education: Ideally you have a college degree and at least 10 years work experience in the creative and design field or the equivalent. 

QUALIFICATION/ LICENSURE :
  • Preferred years of experience : 10+ Years
  • Travel Required : No travel required
  • Business Day Timings: 9 AM to 5 PM
Assignment Location
Remote
Pay (Varies based on Experience and Location)
USD 123.79 - USD 180.57 Per Hour
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