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Digital Artist, Real Time (Hybrid - On-site)

  • Shipping
  • Problem Solving
  • Lighting
  • Rigging
  • Visual Effects
  • Computer Graphics
  • Real-Time
  • WebGL
  • Real Time
  • Coding
  • Virtual Reality
  • Unity 3D
  • Autodesk Maya
Description:

 

 

In this role you will work as part of the Real-Time Team, to creating production ready textured real-time models. This role requires a keen understanding of state of the art in real-time graphics and an ambition to produce visually stunning CG content while navigating through unique technical challenges.

In your day-to-day you will work with the Modeling, Look Development, and coding teams assisting in tasks that help make best in class, performant real-time 3D models.



Key Qualifications 
You have 10+ years of experience in a real-time 3D computer graphics production environment and portfolio showing real-time 3D in games or interactive applications
Expertise in real-time lighting, rigging, look development, and modeling
Expert knowledge of hard surface asset creation
Experience shipping graphically intensive applications, e.g., AAA pc/console games, AR/VR applications
Expert fundamental knowledge of 3D content principles and expertise across several real-time applications such as Unity, WebGL and Maya
Expert knowledge of Maya is a must
Outstanding attention to extreme detail and a passion for exceptional visual quality and the pursuit of artistic excellence

Description 
As a Real-Time artist you will be partnering with a larger team to create cross platform Real-Time experiences.
You have a proven ability and have previously worked in similar workflows for a real-time visual effects shop or agency
You must be deadline-driven and possess excellent problem solving, organization, and interpersonal skills
Be a proactive and independent artist, able to adapt to ever changing situations with creativity and innovation and work in ambiguity while still delivering results on time
You are passionate for emerging technologies and testing/learning new softwares

Education
BA/BS degree or equivalent practical experience
10+ years of experience in a 3D computer graphics production environme

QUALIFICATION/ LICENSURE :
  • Preferred years of experience : 10+ Years
  • Travel Required : No travel required
  • Business Day Timings: 9 AM to 5 PM
Assignment Location
Sunnyvale, California
Pay (Varies based on Experience and Location)
USD 94.31 - USD 119.12 Per Hour
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