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Digital Artist - 3D Modeling (Remote)

  • Very Organized
  • Self Motivated
  • Excellent Communication Skills
  • Painter
  • Lighting
  • Rigging
  • 3D Modeling
  • Visualization
  • Python
  • Real-Time
  • Autodesk Maya
  • Photoshop
  • 2D Texture
  • Animation
  • Computer Graphics
Description:

Digital Artist, 3D Modeling

 

Job Summary:

In this role you will work as part of a 3D asset creation team to create production ready, highly accurate, dense hard surface models that will be used for ideation and visualization purposes (both still and animation).

In your day-to-day you will work with the 3D modeling lead assisting in tasks that help make best in class 3D models.

Key Qualifications:

  • 10+ years of experience in a 3D computer graphics production environment with specific focus on hard-surface modeling (not organic modeling focused)
  • Expert at creating highly-detailed, fully-textured polygonal models in Maya
  • In-depth experience with creation of 2D textures, UV unwrapping, and development of highly-detailed material
  • Highly proficient in Photoshop and general 3D Visualization
  • Excellent communication skills when working with other 3D artists and team leads on a coherent visual style
  • Outstanding attention to detail and a passion for quality and artistic excellence
  • Highly organized, self-motivated and able to adapt and a fast paced environment

Description:

  • As a 3D modeler, you will be an integral part of a team of 3D/CG artists working on a variety of product visualization across various media channels
  • You need exceptional technical abilities to troubleshoot advanced 3D modeling issues, create highly accurate models, and have a deep understanding of UV unwrapping and material development
  • In addition to these technical abilities, you must be deadline-driven and possess excellent problem solving, organization, and interpersonal skills
  • You should also be a proactive and independent artist, able to adapt to ever changing situations with creativity and innovation and work in ambiguity while still delivering results on time

Bonus

  • Experience with lighting, rigging, or animation is a plus
  • Experience building tools and plugins with Python and C+is a plus
  • Z-Brush, Mari, Mudbox, Substance Designer/Painter experience a plus
  • Model optimization for real-time assets is a plus

Education:

BA/BS degree or equivalent practical experience

10+ years of experience in a 3D computer graphics production environment

QUALIFICATION/ LICENSURE :
  • Preferred years of experience : 10+ Years
  • Travel Required : No travel required
  • Business Day Timings: 9 AM to 5 PM
Assignment Location
Remote
Pay (Varies based on Experience and Location)
USD 80.50 - USD 120.21 Per Hour
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