Language

Digital Artist, 3D Modeling (Remote)

  • Very Organized
  • Self Motivated
  • Excellent Communication Skills
  • Painter
  • Lighting
  • Rigging
  • 3D Modeling
  • Visualization
  • Python
  • Real-Time
  • Autodesk Maya
  • Photoshop
  • 2D Texture
  • Animation
  • Computer Graphics
Description:

Digital Artist, 3D Modeling


Job Summary:
In this role you will work as part of a 3D asset creation team to create production ready, highly accurate, dense hard surface models that will be used for ideation and visualization purposes (both still and animation).

In your day-to-day you will work with the 3D modeling lead assisting in tasks that help make best in class 3D models.


Key Qualifications:
 

  • 10+ years of experience in a 3D computer graphics production environment with specific focus on hard-surface modeling (not organic modeling focused)
  • Expert at creating highly-detailed, fully-textured polygonal models in Maya
  • In-depth experience with creation of 2D textures, UV unwrapping, and development of highly-detailed material
  • Highly proficient in Photoshop and general 3D Visualization
  • Excellent communication skills when working with other 3D artists and team leads on a coherent visual style
  • Outstanding attention to detail and a passion for quality and artistic excellence
  • Highly organized, self-motivated and able to adapt and a fast paced environment


Description:
 

  • As a 3D modeler, you will be an integral part of a team of 3D/CG artists working on a variety of product visualization across various media channels
  • You need exceptional technical abilities to troubleshoot advanced 3D modeling issues, create highly accurate models, and have a deep understanding of UV unwrapping and material development
  • In addition to these technical abilities, you must be deadline-driven and possess excellent problem solving, organization, and interpersonal skills
  • You should also be a proactive and independent artist, able to adapt to ever changing situations with creativity and innovation and work in ambiguity while still delivering results on time
     

Bonus
 

  • Experience with lighting, rigging, or animation is a plus
  • Experience building tools and plugins with Python and C+is a plus
  • Z-Brush, Mari, Mudbox, Substance Designer/Painter experience a plus
  • Model optimization for real-time assets is a plus



Education:
 

  • BA/BS degree or equivalent practical experience
  • 10+ years of experience in a 3D computer graphics production environment
QUALIFICATION/ LICENSURE :
  • Preferred years of experience : 10+ Years
  • Travel Required : No travel required
  • Business Day Timings: 9 AM to 5 PM
Assignment Location
Remote
Pay (Varies based on Experience and Location)
USD 80.50 - USD 120.81 Per Hour
Share this assignment:
Related assignments
Social Producer, Apple TV+ Brand (Hybrid On-site)
Culver City, California
8+ Years

Gantt

Finance

Budgets

Go Live

Tokens

Airtable

Operations

Liaison

Time Management

Best Practices

Problem Solving

Content Development

Social Marketing

Video Production

Marketing

Content Creation

Agency Partners

Channel Management

Point of Sale

Posted : Today
Design Producer, Channel (Hybrid On-site)
Sunnyvale, California
10+ Years

Problem-Solving

Detail Oriented

Marketing

Marcom

Staffing

Forecasting

Operations

Posted : Today
Marketing Lead, Apple TV+ (Hybrid On-site)
Culver City, California
10+ Years

Project Management

Budgeting

Pricing

Excellent Written and Verbal Communication Skills

Self-Starter

Problem-Solving

Retail Marketing

Marketing

Content Creation

Media Strategy

Marketing Research

Marketing Strategy

Posted : Today