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Immersive 3D Designer (On-site)

  • Animation
  • Illustration
  • 3D Modeling
  • Animation
  • Motion Design
  • 3D Modeling
  • Animation
  • 3D Modeling
  • Motion Design
  • 3D Modeling
  • Motion Design
  • Motion Design
  • Motion Design
  • Motion Design
  • Motion Design
  • Autodesk Maya
  • Blender
  • Realtime
  • Painter
  • Lighting
Description:

This role is not just about technical execution—it’s about bringing exceptional design sensibilities into every stage of the process. We want someone who gets excited about pushing their design skills on projects that demand a balance of artistic vision, technical expertise, and creative problem solving across a wide range of software tools. The ideal candidate comes from Commercial, TV, or Film and has a strong portfolio that demonstrates thoughtful design choices and refined craft; experience with stereoscopic storytelling is a plus. They must be able to work autonomously or collaborate closely with a team, moving fluidly between roles as projects evolve. Above all, they should approach each task—big or small—with a designer’s eye, ensuring that creative intent shines through while maintaining efficiency and organization. This role is critical to the future development of many different projects, so if the challenge of innovating and designing for new forms of immersive media excites you, we’d love to hear from you.

 

Key Qualifications

  • 7+ years of experience.
  • Comprehensive understanding of the diverse aspects of 3D design.
  • Working knowledge of the following software packages: C4D, Maya, Blender, Nuke, Realtime game engines, After Effects, Redshift, Substance Designer, Substance Painter, Photoshop, Illustrator
  • Has experience working in Stereo, specifically projects that were designed for some form of stereoscopic exhibition
  • Proven ability to balance quality design work within scheduled timelines
  • Maintains composure and systematically problem-solves challenges
  • Has great sense of design and layout
  • Strong overall 3D design skills that can also be used in asset creation, environment/set design, and motion design.
  • Ability to concept and visualize ideas in 3D space before production.

Description

A strong emphasis of this role will be the design and creation of visually compelling 3D assets, environments, and animations to support immersive storytelling. The 3D Designer will be supporting a wide range of projects. The tasks will range from designing compelling 3D environments and assets that support immersive workflows and R&D. Some projects are guided by a small internal group and some require taking direction from creative partners. Will need to learn and work with 3D tools that are in development and provide constructive feedback when asked. Proven ability to take a project from start to finish meaning: Concept, 3D design, modeling, layout, material surfacing, animating, lighting, rendering, and compositing with an estimate of time it would take to complete. Understands and relies on the fundamentals of animation and color theory in order to build visually and emotionally engaging immersive experiences. 

Additional Requirements

  • Understanding of the importance of organized projects, consistent file naming, and directory structure
  • A team player that enjoys collaboration and sharing knowledge
  • Familiar with Deadline render management software
QUALIFICATION/ LICENSURE :
  • Travel Required : No travel required
  • Business Day Timings: Not specified
Assignment Location
Irvine, California (On-Site)
Pay (Varies based on Experience and Location)
USD 57.60 - USD 99.99 Per Hour
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