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Production Designer, Screens Design Systems (Hybrid - Onsite)

  • Queue Management
  • JSON
  • User Interface
  • Metadata
  • IOS
  • Production Design
  • Quality Control
  • P3
  • Assembly
  • Continuous Improvement
  • P3
  • Assembly
Description:

The Screens Design Systems Production Designer will execute high-volume asset assembly using a Smart Object-based Design System, producing 75-100 marketing assets weekly across the Apple device ecosystem. Working under the guidance of the Screens Design Systems Producer, this position focuses on building global components with campaign-specific content to create pixel-perfect assets at extreme resolutions (4x to 32x device size). The role requires exceptional speed and accuracy in Photoshop-based production, with each designer responsible for contributing to the quarterly delivery of thousands of unique assets that cascade into localized files across 23+ languages.

The ideal candidate is self-motivated, flexible, and highly collaborative. Strong analytical, problem solving, and negotiation skills are required. They should be highly skilled in production and interested in new, innovative approaches.

Key Responsibilities

  • Assist design teams with project implementation, ensuring design and production quality.
  • Collaborate effectively across teams.
  • Utilize expertise and experience to enhance project outcomes.
  • Address potential design and production problems related to scaling, resolution, color, and finishing.
  • Drive results and solve problems efficiently.
  • Continuously seek new ways to improve processes.
  • Plan and execute core creative elements across various print and digital deliverables, adapting designs to different aspect ratios and scales.
  • Balance stakeholders' expectations and innovate in detail.
  • Develop and maintain design libraries.
  • Create and manage design roadmaps, master layouts, and pre-production layouts, ensuring consistency and clarity.
  • Communicate effectively with creative and production vendor teams.
  • Keep current with emerging technologies while constantly evolving the process for efficiencies.
  • Expertise in CG/3D, VFX, Photography, 2D workflows.
  • Ensure excellence in every aspect of the design and production process.
  • Create production guidelines; develop documents outlining design direction and production specifications for internal and external stakeholders.
  • Demonstrate resourcefulness and adaptability in meeting project needs.
  • Enhance workflow, tools, and processes to improve efficiency and quality in design and production tasks.
  • Commit to continuous improvement and excellence.

Experience:

  • 10+ years of production design experience in an agency or in-house corporate graphic design environment.
  • High proficiency in Adobe Photoshop, Illustrator, AfterEffects, and Cloud Libraries.

Additional Design Systems Responsibilities and Technical Requirements:

  • Design Systems Asset Assembly; execute 75-100 creative briefs weekly using Smart Object components from Adobe Creative Cloud Libraries.
  • Combine global UI elements (navigation bars, tab bars, system UI) with campaign-specific content.
  • Apply Layer Comps to manage Light/Dark/Clear/Tint themes and device-specific layouts.
  • Work with PSDs at extreme resolutions (up to 32x).
  • Quality Control & Compliance; Perform device reference overlay checks ensuring pixel-perfect accuracy.
  • Verify text layer naming conventions for automation tool compatibility.
  • Ensure safe area compliance for all Apple devices (Dynamic Island, notches, home indicators).
  • Validate correct version usage of linked Smart Objects from the component library.
  • Update Digital Twin JSON metadata for production tracking.
  • Receive daily production assignments from Screens Design Systems Producer based on priority queue.
  • Escalate component issues or update needs to Screens Design Systems Producer for cascade planning.
  • Participate in weekly sync meetings on component updates and their downstream impacts.
  • Follow Producer, Design Systems technical documentation for Smart Object linking strategies.
  • Report production bottlenecks and efficiency opportunities to optimize the pipeline.

Additional Design Systems Qualifications and Experience:

  • Proficiency with Photoshop Smart Objects (linked vs embedded understanding).
  • Experience working with Creative Cloud Libraries in production environments.
  • Ability to handle and optimize large PSD files without performance degradation.
  • Understanding of Layer Comps for variant management.
  • Familiarity with batch processing and Actions for repetitive tasks.
  • Demonstrated ability to maintain high-volume output (300+ assets/month).
  • Experience with template-based production workflows.
  • Understanding of localization requirements (text expansion, RTL considerations).
  • Familiarity with device-specific design requirements (iOS, iPadOS, macOS).
  • Design Systems Experience with component-based design systems or pattern libraries.
  • Understanding of cascade implications when updating shared components.
  • Experience with two-phase localization workflows.
  • Familiarity with metadata tracking systems or DAM platforms.
  • Apple Ecosystem Knowledge; understanding of Apple Human Interface Guidelines (HIG).
  • Familiarity with Apple device specifications and safe areas.
  • Knowledge of resolution scaling (points to pixels conversion).
  • Experience with HDR10 and wide color gamuts (P3, Rec.2020).
  • Ability to work within a structured pipeline with defined handoffs.
  • Comfort with receiving and implementing technical feedback.
  • Experience working in high-velocity production environments.
  • Strong communication for escalating technical issues to Screens Design Systems Producer.
QUALIFICATION/ LICENSURE :
  • Travel Required : No travel required
  • Business Day Timings: Not specified
Assignment Location
Sunnyvale, California (Hybrid)
Pay (Varies based on Experience and Location)
USD 75.10 - USD 94.80 Per Hour
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