Our company's Creative Technology Group is a research and development studio, prototyping forward-thinking experiences that leverage emerging technologies to advance our company's global marketing communications. This nimble, multi-disciplinary team of creative technologists, artists and designers works together to drive innovation in rapidly evolving fields such as spatial and generative computing. We partner with teams across the company to evolve how we work with emerging technologies to improve our internal workflows and customer facing experiences.
The Product Designer is responsible for defining the UX and visual design of interactive experiences across multiple platforms, with a focus on spatial and generative computing. Your time in the studio will be spent collaboratively researching, designing, prototyping, presenting ideas.
Responsibilities
- Craft stunning visual designs and prototype world-class product experiences leveraging spatial and generative computing, user interface principles, materials, inputs, and physics.
- Quickly grasp and distill highly complex, ambiguous concepts and turn them into simple, useful and delightful product experiences.
- Present and solicit feedback on designs, prototypes and concepts internally and with our cross functional partners
- Proactively create and maintain best practices and processes that collectively raise quality and productivity of team output.
- Highly collaborative diplomat with exceptional communication and organizational skills; thrives in a multi-disciplinary design studio
Minimum Qualifications
- 5+ years experience in product or experience design across a variety of platforms such as mobile, spatial, web or others.
- Ability to clearly communicate concepts and designs through prototypes, sketches, high-fidelity comps, and presentations. Highly skilled and fast in any tools you need to visualize your ideas and deliver the work.
- Excellent visual design and conceptual skills.
- Ability to rapidly adapt and implement new technologies in service of project goals. Comfortable in a design space where experience goals can be both enabled and constrained by new technologies.
- Excellent communication and presentation skills, with the ability to build trust and influence while advocating for your ideas.
- Ability to cut through ambiguity and find an elegant path forward, despite uncertainty or challenges.
Preferred Qualifications
- Experience designing products for virtual, augmented, or mixed reality using tools like Blender, Unity or equivalent software
- Experience designing with generative AI technologies like LLMs, and Visual AI prototyping tools like ComfyUI
- Deep subject matter expertise in at least one of the above focus areas, paired with a high level of curiosity and a sense of urgency.
- Intrinsic ability to share knowledge and inspire others, driving adoption of new technologies and workflows.
- Degree in Design, Human-Computer Interaction, Computer Science, a related field, or equivalent practical experience.
Hours may fluctuate based on project needs.