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Production Designer, Screens Design Systems (On-site Hybrid)

  • Queue Management
  • JSON
  • User Interface
  • Metadata
  • IOS
  • Production Design
  • Quality Control
  • P3
  • Assembly
  • Continuous Improvement
  • P3
  • Assembly
Description:

Job Summary

The Screens Design Systems Production Designer will execute high-volume asset assembly using a Smart Object-based Design System, producing 75-100 marketing assets weekly across the Apple device ecosystem. Working under the guidance of the Screens Design Systems Producer, this position focuses on building global components with campaign-specific content to create pixel-perfect assets at extreme resolutions (4x to 32x device size). The role requires exceptional speed and accuracy in Photoshop-based production, with each designer responsible for contributing to the quarterly delivery of thousands of unique assets that cascade into localized files across 23+ languages.

The ideal candidate is self-motivated, flexible, and highly collaborative. Strong analytical, problem solving, and negotiation skills are required. They should be highly skilled in production and interested in new, innovative approaches.

Key Responsibilities

  • Assist design teams with project implementation, ensuring design and production quality
  • Collaborate effectively across teams
  • Utilize expertise and experience to enhance project outcomes
  • Address potential design and production problems related to scaling, resolution, color, and finishing
  • Drive results and solve problems efficiently
  • Continuously seek new ways to improve processes
  • Plan and execute core creative elements across various print and digital deliverables, adapting designs to different aspect ratios and scales
  • Balance stakeholders' expectations and innovate in detail
  • Develop and maintain design libraries
  • Create and manage design roadmaps, master layouts, and pre-production layouts, ensuring consistency and clarity
  • Communicate effectively with creative and production vendor teams
  • Keep current with emerging technologies while constantly evolving the process for efficiencies
  • Expertise in CG/3D, VFX, Photography, 2D workflows
  • Ensure excellence in every aspect of the design and production process
  • Create production guidelines; develop documents outlining design direction and production specifications for internal and external stakeholders
  • Demonstrate resourcefulness and adaptability in meeting project needs
  • Enhance workflow, tools, and processes to improve efficiency and quality in design and production tasks
  • Commit to continuous improvement and excellence

Experience:

  • 10+ years of production design experience in an agency or in-house corporate graphic design environment
  • High proficiency in Adobe Photoshop, Illustrator, AfterEffects, and Cloud Libraries

Additional Design Systems Responsibilities and Technical Requirements:

  • Design Systems Asset Assembly; execute 75-100 creative briefs weekly using Smart Object components from Adobe Creative Cloud Libraries
  • Combine global UI elements (navigation bars, tab bars, system UI) with campaign-specific content
  • Apply Layer Comps to manage Light/Dark/Clear/Tint themes and device-specific layouts
  • Work with PSDs at extreme resolutions (up to 32x)
  • Quality Control & Compliance; Perform device reference overlay checks ensuring pixel-perfect accuracy
  • Verify text layer naming conventions for automation tool compatibility
  • Ensure safe area compliance for all Apple devices (Dynamic Island, notches, home indicators)
  • Validate correct version usage of linked Smart Objects from the component library
  • Update Digital Twin JSON metadata for production tracking
  • Receive daily production assignments from Screens Design Systems Producer based on priority queue
  • Escalate component issues or update needs to Screens Design Systems Producer for cascade planning
  • Participate in weekly sync meetings on component updates and their downstream impacts
  • Follow Producer, Design Systems technical documentation for Smart Object linking strategies
  • Report production bottlenecks and efficiency opportunities to optimize the pipeline

Additional Design Systems Qualifications and Experience:

  • Proficiency with Photoshop Smart Objects (linked vs embedded understanding)
  • Experience working with Creative Cloud Libraries in production environments
  • Ability to handle and optimize large PSD files without performance degradation
  • Understanding of Layer Comps for variant management
  • Familiarity with batch processing and Actions for repetitive tasks
  • Demonstrated ability to maintain high-volume output (300+ assets/month)
  • Experience with template-based production workflows
  • Understanding of localization requirements (text expansion, RTL considerations)
  • Familiarity with device-specific design requirements (iOS, iPadOS, macOS)
  • Design Systems Experience with component-based design systems or pattern libraries
  • Understanding of cascade implications when updating shared components
  • Experience with two-phase localization workflows
  • Familiarity with metadata tracking systems or DAM platforms
  • Apple Ecosystem Knowledge; understanding of Apple Human Interface Guidelines (HIG)
  • Familiarity with Apple device specifications and safe areas
  • Knowledge of resolution scaling (points to pixels conversion)
  • Experience with HDR10 and wide color gamuts (P3, Rec.2020)
  • Ability to work within a structured pipeline with defined handoffs
  • Comfort with receiving and implementing technical feedback
  • Experience working in high-velocity production environments
  • Strong communication for escalating technical issues to Screens Design Systems Producer
QUALIFICATION/ LICENSURE :
  • Travel Required : No travel required
  • Business Day Timings: Not specified
Assignment Location
Sunnyvale, California (Hybrid)
Pay (Varies based on Experience and Location)
USD 75.10 - USD 94.80 Per Hour
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